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Entries for February 2008

THE MOST INNOVATIVE GAMES IN THE WORLD: WINNERS OF THE INTERNATONAL MOBILE GAMING AWARDS ANNOUNCED
By admin @ Monday, February 25, 2008 :: 1363 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

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400 developers from 42 countries compete for $40,000 in prizes over five categories

 

Barcelona – WEDNESDAY, 13 FEBRUARY 2008 – The International Mobile Gaming Awards, the largest competition for mobile games in the world, announced on Monday night this year’s winners at a crowded awards ceremony at GSMA’s Mobile World Congress in Barcelona.. A jury of specialists from Japan, US and Europe selected the winners out of the 25 nominees from the US, China, Japan, Korea, Philippines, Thailand, India, UK, Netherlands, France, Denmark, Spain, Poland, Sweden and Australia.

 

The ‘Best Casual Game Award’ went to ‘Treasure Arm’, produced and published by Tequila Mobile from Poland, and ‘Furby Island’, produced and published by LemonQuest from Spain, won the ‘Best Licensed IP-Based Game Award’. The ‘Excellence in 3D’ award went to Digital Legends in Spain for ‘ONE’ published by Nokia, Jadestone from Sweden received the ‘Excellence in Gameplay’ award for ‘Dirk Dagger and the Fallen Idol’, published by Nokia, and the IMGA Jury decided not to hand out the ‘Excellence in Connectivity’ award this year.

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VOLLEE BRINGS 'SECOND LIFE' TO MOBILE
By admin @ Monday, February 18, 2008 :: 569 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

SecondLife.gifThe Second Life® experience is coming to mobile.  The 3D virtual world platform, created by Linden Lab® will soon be available on 3G handsets via Vollee's streaming mobile games service.    Beta trials for Vollee's new mobile offering for the Second Life Grid platform (an inter-connected platform which extends beyond the mainland of Second Life itself) will be open to those who pre-register by visiting: www.vollee.com/secondlife.

Vollee's Second Life mobile service will enable access to the virtual world of Second Life for Residents to explore, interact and communicate on-line.  The Second Life mobile experience reformats the online world to fit on mobile phone screens while mapping the keys on handsets to commands in-world.  Existing Residents can simply log-in and people new to Second Life can also try out the online world for the first time through the mobile service.  With a simple download to their 3G mobile handset, anyone can enjoy their online Second Life session while on the move. 

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Top 10 phones for 3D performance
By admin @ Saturday, February 16, 2008 :: 527 Views :: 0 Comments :: Mobile 3D Phones, Mobile 3D General

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The results come from Hungarian company Kishonti, which specialises in measuring the performance of mobile devices. It uses it's GLBenchmark to run the graphics on the handset, and generate a rating. And to re-iterate, this is a specific 3D test - so it doesn't follow these are the best devices for 3D gaming, or other tasks - nonetheless, the results are interesting!

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Zeemote Offers Wireless Remote for Mobile Gamers
By admin @ Monday, February 11, 2008 :: 459 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D Phones, Mobile 3D General

Zeemote has shown a wireless remote control for playing games on mobile phonesremote.jpg

You might think the last thing you'd need to play games on your mobile phone would be a wireless remote control, but Zeemote's JS1 is just that.

The Bluetooth device has four buttons and a thumb-operated analog joystick, and can be held in the left or right hand, leaving the other hand free to hold the phone.

The control measures 3.8 inches by 1.4 inches by 0.8 inches, and is less fiddly to operate than the small buttons on phones, said Jim Adams, Zeemote's vice president of sales and business development. Separating the control from the phone also makes it easier to hold the display steady while playing action games, he said at a press event on the eve of the Mobile World Congress in Barcelona, where Zeemote will be showing the device.

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