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Entries for the 'Mobile 3D Games' Category

Fishlabs Abolish Download Fees For Mobile Games
By admin @ Saturday, March 01, 2008 :: 1149 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

Blades&Magic_Title_600x750.jpgFishlabs, a developer of premium 3D mobile games, is now delivering its mobile games to end users from now on via email; eliminating the high data transfer costs often charged for downloads by mobile operators.

Fishlabs is the first vendor worldwide to offer hassle and cost free delivery of mobile games to its customers.

Before, depending on the type of mobile data-plan, charges for downloading a mobile game via mobile network can exceed the price of the game itself.

In the opinion of experts at this year's Games Developer Conference Mobile in San Francisco, these high and hidden data transfer charges are one of the main reasons for the slow growth of the mobile gaming market in 2007.

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THE MOST INNOVATIVE GAMES IN THE WORLD: WINNERS OF THE INTERNATONAL MOBILE GAMING AWARDS ANNOUNCED
By admin @ Monday, February 25, 2008 :: 1363 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

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400 developers from 42 countries compete for $40,000 in prizes over five categories

 

Barcelona – WEDNESDAY, 13 FEBRUARY 2008 – The International Mobile Gaming Awards, the largest competition for mobile games in the world, announced on Monday night this year’s winners at a crowded awards ceremony at GSMA’s Mobile World Congress in Barcelona.. A jury of specialists from Japan, US and Europe selected the winners out of the 25 nominees from the US, China, Japan, Korea, Philippines, Thailand, India, UK, Netherlands, France, Denmark, Spain, Poland, Sweden and Australia.

 

The ‘Best Casual Game Award’ went to ‘Treasure Arm’, produced and published by Tequila Mobile from Poland, and ‘Furby Island’, produced and published by LemonQuest from Spain, won the ‘Best Licensed IP-Based Game Award’. The ‘Excellence in 3D’ award went to Digital Legends in Spain for ‘ONE’ published by Nokia, Jadestone from Sweden received the ‘Excellence in Gameplay’ award for ‘Dirk Dagger and the Fallen Idol’, published by Nokia, and the IMGA Jury decided not to hand out the ‘Excellence in Connectivity’ award this year.

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VOLLEE BRINGS 'SECOND LIFE' TO MOBILE
By admin @ Monday, February 18, 2008 :: 571 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

SecondLife.gifThe Second Life® experience is coming to mobile.  The 3D virtual world platform, created by Linden Lab® will soon be available on 3G handsets via Vollee's streaming mobile games service.    Beta trials for Vollee's new mobile offering for the Second Life Grid platform (an inter-connected platform which extends beyond the mainland of Second Life itself) will be open to those who pre-register by visiting: www.vollee.com/secondlife.

Vollee's Second Life mobile service will enable access to the virtual world of Second Life for Residents to explore, interact and communicate on-line.  The Second Life mobile experience reformats the online world to fit on mobile phone screens while mapping the keys on handsets to commands in-world.  Existing Residents can simply log-in and people new to Second Life can also try out the online world for the first time through the mobile service.  With a simple download to their 3G mobile handset, anyone can enjoy their online Second Life session while on the move. 

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Zeemote Offers Wireless Remote for Mobile Gamers
By admin @ Monday, February 11, 2008 :: 459 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D Phones, Mobile 3D General

Zeemote has shown a wireless remote control for playing games on mobile phonesremote.jpg

You might think the last thing you'd need to play games on your mobile phone would be a wireless remote control, but Zeemote's JS1 is just that.

The Bluetooth device has four buttons and a thumb-operated analog joystick, and can be held in the left or right hand, leaving the other hand free to hold the phone.

The control measures 3.8 inches by 1.4 inches by 0.8 inches, and is less fiddly to operate than the small buttons on phones, said Jim Adams, Zeemote's vice president of sales and business development. Separating the control from the phone also makes it easier to hold the display steady while playing action games, he said at a press event on the eve of the Mobile World Congress in Barcelona, where Zeemote will be showing the device.

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Action Hero 3D now available on Verizon Wireless
By admin @ Wednesday, January 30, 2008 :: 461 Views :: 0 Comments :: Mobile 3D Games

actionhero3D_trailer01.gif Com2uS, a leading provider of mobile entertainment, today announced the launch of Action Hero 3D on Verizon mobile phones.

Action Hero 3D, the follow-up to the hit mobile game Super Action Hero, is a fully 3D mobile game with dynamic sound and camerawork. An action-adventure romp with 206 stages to explore, and 26 challenging bosses to defeat, Action Hero 3D has a fighting system including combo punches and kicks, yet game control is even easy for the beginners.

“Action Hero 3D combines cutting-edge graphics with engaging gameplay to create a truly memorable mobile-gaming experience,” said Don Lim, general manager, Com2uS America. “We believe high-quality games like this are the future of mobile gaming.”

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Blades and Magic wins Best Mobile Game award at the German Developer Awards 2007
By admin @ Friday, January 04, 2008 :: 636 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General
Blades&Magic_Title_600x750.jpg3D or not 3D is not the question for this lot

 


We are long time admirers of the Fishlabs mobile games studio and its 3D wizardry so evident in fantastic games such as Deep, Galaxy on Fire and Blades & Magic.

It seems we are not the only ones, either, as the studio has just been recognised in its native Germany by snaffling a gong at the German Developer Awards 2007 in the 'Best Mobile Game' category. The title that did the studio proud was the aforementioned Blades & Magic, which we ourselves are more than a little partial to.

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Upcoming EA Mobile game titles offer improved 3D performance
By admin @ Friday, November 09, 2007 :: 703 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

ea_doom_02.gifElectronic Arts' mobile games will soon offer a 3D performance equivalent to traditional portable gaming consoles.

Broadcom and Electronic Arts recently signed an agreement to enable popular EA Mobile game titles on mobile phones powered by Broadcom solutions. The game titles will be optimized for the latest generation VideoCore III mobile multimedia processor from Broadcom, which supports HD content and graphics performance equivalent to today's dedicated handheld game consoles.

"Low power 3D hardware graphics acceleration will allow developers to create games for convergent mobile devices that can compete with or surpass games for dedicated handheld gaming devices. True high-resolution 3D graphics will entice consumers to download and play more mobile games," says gaming analyst Billy Pidgeon at IDC.

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THE INTERNATIONAL MOBILE GAMING AWARDS OBTAINS WIDESPREAD SUPPORT FROM THE MOBILE INDUSTRY
By admin @ Wednesday, August 29, 2007 :: 436 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

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FOR THE FOURTH CONSECUTIVE YEAR THE INTERNATIONAL MOBILE GAMING AWARDS OBTAINS WIDESPREAD SUPPORT FROM THE MOBILE INDUSTRY

Building on its success in 2006, this unique initiative rewards innovation in mobile games.

LEIPZIG— August 22nd, 2007—Adobe, NOKIA and MOVIDA have joined forces to support the fourth annual International Mobile Gaming Awards (IMGA) as the main sponsors. In addition, the IMGA has announced sponsorship from QUALCOMM, NVIDIA, AMD and Belle de Mai Media Park, Marseille. The unique and exceptionally broad international support received for these awards reflects the growing importance of mobile gaming for the graphics industry worldwide and confirms IMGA’s leadership in the field of mobile games awards.

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4th International Mobile Gaming Awards (IMGA) invites Developers to Participate
By admin @ Sunday, August 12, 2007 :: 396 Views :: 0 Comments :: Mobile 3D Games, Mobile 3D General

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The International Mobile Gaming Awards (IMGA), which is currently in its fourth year, is inviting mobile game developers to participate and compete in an international arena with top studios as well as individual developers from all over the world.

It is interesting to know that the first mobile games were launched ten years ago in 1997. And, now, ten years later, a large variety of mobile games ranging from casual games, to high-end 3D games, multiplayer and even social networking games are available in the market today.

Thus, the International Mobile Gaming Awards has a mission- to reward and recognize the best innovators and the most creative mobile game from all over the world.

 

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Micazook Releases 4x4 Monster Trucks 3D
By admin @ Sunday, August 05, 2007 :: 460 Views :: 1 Comments :: Mobile 3D Games
02024x4_monster_trucks_3d.jpgMicazook has announced the release of its latest 3D game 4x4 Monster Trucks. 4x4 Monster Trucks is the latest in a series of games developed on the advanced 3D blade engine. Blades sophisticated rendering engine produces a rich 3D environment jam packed with mountains, trees, trains, valleys and houses and produces some of the best graphics on today's mobile devices. The title is set across three alternative terrain types of Forest, Dessert and arctic with six different vehicles to choose from.

Missions are separated into three types with a variety of missions to choose from:
· Time Attack - As the name suggests you are racing against the clock and the objective is to beat the previous track record. Time Attack is a progressive option of 10 tracks with continuous levels of difficulty. Options will be unlocked once the tracks record has been beaten.
· Championship - Is a race against other vehicles on the road. The objective is to beat your opponents and get to the finishing line before them. Just like Time attack new options are unlocked once a race is won.
· Arcade - Is a random selection of tracks where the gamer can race against other trucks. The objective is to finish a race and carry on racing.

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