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I’m not sure if hang gliding is as laid back and relaxing as Glyder by Glu would seem to suggest. After all, your life is on the line. Yet everything in this casual flying game is focused on creating a dreamy almost mystical quality where the only real danger is that some gamers may find themselves falling into a deep slumber.
If they do nod off they will miss out on a beautifully well-crafted game with a smooth accelerometer controlled flight engine that allows you to easily glide your protagonist Eryn over and through six ethereal islands picking up crystals in order to free herself from a “dimensional rift”. While most games are aimed at the 10-35 year-old male, Glyder takes a different approach as there are no fire-breathing dragons or flesh eating zombies to dispatch of and Eryn is not your usual supremely-endowed butt kicker. In fact, there is no dying in Glyder at all. If you crash you’re simply transported back to the last platform you were at without penalty. It’s low-pressure gaming.
The simple challenge in Glyder comes from maneuvering Eryn down chutes, through buildings and into tunnels to find crystals and unlock certain hidden areas. To extend the game, there are a multitude of achievements and trips you can perform if you desire.
These achievements are things like reaching terminal velocity or maximum altitude or diving through a certain tunnel. The achievements don’t earn you anything special except a sense of accomplishment while the trips involve simply flying from one platform to another.